export interface wearg{
    name:string,
    attack?:number,
    defense?:number,
    mesh: GameModelAssets,
    bodyPart: GameBodyPart,
    orientation: GameQuaternion,
    scale: GameVector3,
    offset: GameVector3
}


export interface thing{
    name:string,
    attribute:string,
    content:string,
    num?:number,
    attack?:number,
    defense?:number,
    mesh?: GameModelAssets,
    bodyPart?: GameBodyPart,
    orientation?: GameQuaternion,
    scale?: GameVector3,
    offset?: GameVector3
}
const things = {
    'a':{}
}